KILLMATH/ARC RAIDERS/ENEMIES/ROCKETEER
ARC Threat Assessment

ROCKETEER

A formidable flying ARC that dominates airspace with powerful rocket attacks and devastating area-of-effect damage. Designed to saturate areas with explosions.
Hitpoints
1,100
Threat
Critical
Type
Flying Artillery
Size
Large
Destroy XP
500
Loot XP
500
FIGHT (CAUTIOUS)

1100 HP rocket launcher ARC. The PVP issue is duration and noise. A Rocketeer fight takes 15-20 seconds with a Bettina and generates constant rocket explosions that can be heard across the map. If you need to kill one, do it fast or don't do it at all.

High noise generator. Rockets are loud, AoE, and the fight takes 10+ seconds with most weapons. Every player within 200m knows you're there.

28 Ferro shots, 79 Bettina shots, 11 Hullcracker shots

Hullcracker (11 shots, fastest), Bettina (full-auto makes it easier), Ferro (28 careful shots).

All maps. More common on larger maps (Dam BGs, Buried City).

Rocket Fuel, Heavy ARC Plating, Thruster Components

Only fight if you need the drops (Rocket Fuel is valuable) or it's blocking your extraction. Otherwise, walk around.

Weak Point

Destroy two thrusters or shoot it's core, which is located underneath it.

Spawn Locations

Dam BattlegroundsSpaceportBlue GateBuried City

Loot Drops

ItemDrop Chance
ARC Alloy
ARC Powercell
ARC Motion Core
ARC Circuitry
Advanced ARC Powercell
Heavy Gun Parts
Rocketeer Driver
Heavy Ammo
Data from RaidTheory. PVP analysis by KillMath.