KILLMATH/ARC RAIDERS/ENEMIES/SHREDDER
ARC Threat Assessment

SHREDDER

The Shredder appears in Stella Montis, challenging Raiders to stay sharp in close-quarter encounters.
Hitpoints
480
Threat
High
Type
Area Denial
Size
Medium
Destroy XP
200
Loot XP
250
FIGHT

The most common ARC enemy. 480 HP, goes down fast. The PVP issue isn't that Shredders are dangerous — they're not. It's that fighting them reveals your position. Two Shredders cost 24 Ferro rounds. If a player hears those shots, you're now fighting a 3-way.

Low threat noise generator. Dies fast with any weapon. The real danger is the sound they make — other players hear you shooting.

12 Ferro shots, 35 Bettina shots, 5 Hullcracker shots

Any weapon works. Ferro or Bettina are most efficient.

All maps. Highest density on Dam BGs (111 ARC spawns).

ARC Synthetic Resin, Small Circuit Board

Kill them fast and quiet. Use Hairpin if available. The less time you spend shooting, the less attention you draw.

Weak Point

Primary weakness is the 'eye-bar' at it's head. You may see the orange core between it's armour plates, which you can shoot too.

Spawn Locations

Stella Montis LowerStella Montis Upper

Loot Drops

ItemDrop Chance
ARC Alloy
ARC Powercell
Shredder Gyro
Shotgun Ammo
Data from RaidTheory. PVP analysis by KillMath.