Compare shots to kill, time to kill, and damage across all shields and tiers. PATCH 1.27.0
5 / 5
0.35 shots/sec|2.83s between shots|5 mag
0.00sBODY: 0|HEAD: 0|LEGS: 0|MISS: 0
8 / 8
0.51 shots/sec|1.97s between shots|8 mag
0.00sBODY: 0|HEAD: 0|LEGS: 0|MISS: 0
Accuracy Profile
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Head to Head
Kills In5.67s
Shots to Kill3
DPS21
Damage60
Headshot Damage120
Magazine5 Rounds
Headshot Multiplier2x
Weight0 KG
OSPREYFASTER TTK
Kills In3.94s
Shots to Kill3
DPS23
Damage45
Headshot Damage90
Magazine8 Rounds
Headshot Multiplier2x
Weight7 KG
TTK Across All Tiers
| TIER | JUPITER TTK | OSPREY TTK | WINNER | JUPITER STK | OSPREY STK |
|---|---|---|---|---|---|
| I / No Shield | 2.83s | 3.94s | JUPITER by 1.11s | 2 | 3 |
| I / Light Shield | 5.67s | 5.91s | JUPITER by 0.24s | 3 | 4 |
| I / Medium Shield | 5.67s | 5.91s | JUPITER by 0.24s | 3 | 4 |
| I / Heavy Shield | 5.67s | 5.91s | JUPITER by 0.24s | 3 | 4 |
| II / No Shield | 2.83s | 3.73s | JUPITER by 0.90s | 2 | 3 |
| II / Light Shield | 5.67s | 5.59s | OSPREY by 0.08s | 3 | 4 |
| II / Medium Shield | 5.67s | 5.59s | OSPREY by 0.08s | 3 | 4 |
| II / Heavy Shield | 5.67s | 5.59s | OSPREY by 0.08s | 3 | 4 |
| III / No Shield | 2.83s | 3.53s | JUPITER by 0.70s | 2 | 3 |
| III / Light Shield | 5.67s | 5.29s | OSPREY by 0.38s | 3 | 4 |
| III / Medium Shield | 5.67s | 5.29s | OSPREY by 0.38s | 3 | 4 |
| III / Heavy Shield | 5.67s | 5.29s | OSPREY by 0.38s | 3 | 4 |
| IV / No Shield | 2.83s | 3.33s | JUPITER by 0.50s | 2 | 3 |
| IV / Light Shield | 5.67s | 4.99s | OSPREY by 0.68s | 3 | 4 |
| IV / Medium Shield | 5.67s | 4.99s | OSPREY by 0.68s | 3 | 4 |
| IV / Heavy Shield | 5.67s | 4.99s | OSPREY by 0.68s | 3 | 4 |
When to Pick Each
PICK JUPITER WHEN
Maximum single-shot damage. If you land 2 headshots, they're dead (240 dmg).
PICK OSPREY WHEN
Everything else. Faster, lighter, uses medium ammo instead of energy.
JUPITER STRUGGLES WHEN
Fire rate. 0.31 shots/sec is the slowest in the game. Miss and you wait 3.2s.
OSPREY STRUGGLES WHEN
CQB. Built-in scope can't be removed, awkward up close.
2-Tap Breakdown
JUPITER
Body + Body vs LightNO (60 + 60 = 120)
Head + Body vs LightYES (120 + 60 = 180)
Head + Head vs LightYES (120 + 120 = 240)
Head + Body vs MediumYES
2-tap speed: 2.83s (1 cycle time between shots)
OSPREY
Body + Body vs LightNO (45 + 45 = 90)
Head + Body vs LightNO (90 + 45 = 135)
Head + Head vs LightYES (90 + 90 = 180)
Head + Body vs MediumNO
2-tap speed: 1.97s (1 cycle time between shots)
The Jupiter and Osprey are Arc Raiders' two sniper rifles. The Osprey is the practical choice with 3x the DPS and a 4-second TTK advantage. The Jupiter is the big-hit specialist, dealing 60 damage per shot — the highest non-shotgun damage in the game.
Related Comparisons
Full Specs
JUPITER
RarityLegendary
ClassSniper Rifle
AmmoEnergy Clip
Free LoadoutNO
Mod SlotsNone
Weight0 KG
ARC PenetrationStandard
OSPREY
RarityRare
ClassSniper Rifle
AmmoMedium Ammo
Free LoadoutNO
Mod SlotsMuzzle, Underbarrel, Medium-Mag, Stock
Weight7 KG
ARC PenetrationScoped (5.66x zoom)