SHOTS TO KILL
13
body, Light
FIRE RATE
2.76/s
shots/sec T4
PVP TIER: C
// PVP ANALYSIS
9.5 damage per bullet, 3-round burst (28.5 per trigger pull). On paper, 6 trigger pulls kill through Medium (body). The problem is the burst delay. In CQC where fights last 1-2 seconds, that delay between bursts gets you killed. At range, Renegade or Ferro are more precise.
// VERDICT
Awkward. Not fast enough up close, not precise enough at range.
// MATCHUPS
See how Arpeggio performs head-to-head against every weapon in Arc Raiders.
PVP UPGRADES ECONOMY LOCATIONS LOADOUT HISTORY
No Shield
Light
Medium
Heavy
TIER I
FR: 1.51/s
MAG: 24
RLD: 4.05s
TTK: 7.94s
TIER II
FR: 1.78/s
MAG: 24
RLD: 3.5s
TTK: 6.74s
TIER III
FR: 2.16/s
MAG: 24
RLD: 3.05s
TTK: 5.54s
TIER IV
FR: 2.76/s
MAG: 24
RLD: 2.55s
TTK: 4.34s
WORTH IT
Tier I to IV cuts TTK from 7.94s to 4.34s (45% faster). The biggest jump is I to II (15% improvement).
Recipe 6 Mechanical Components, 6 Simple Gun Parts
Requires Gunsmith 2
SELL PRICE (T1)
5,500
T2: 8,000 / T3: 11,500 / T4: 15,000
WEIGHT
7 KG
inventory weight
CRAFT AT GUNSMITH 2
Requires 6 Mechanical Components, 6 Simple Gun Parts.
LOOT (ALL MAPS)
Found in weapon caches and secured rooms across all maps. Tier scales with area difficulty.
MUZZLE Compensator, Muzzle Brake, Silencer, Extended Barrel
UNDERBARREL Angled Grip, Vertical Grip, Horizontal Grip
MEDIUM MAG Extended Medium Mag
STOCK Stable Stock, Padded Stock, Lightweight Stock, Kinetic Converter
No recorded balance changes. Arpeggio has been stable across all patches.