Tier IV / Body Shots / Light Shield PATCH 1.20.0
Head to Head
Kills In3.46s
Shots to Kill3
DPS0
Damage40
Headshot Damage100
Magazine1 Round
Headshot Multiplier2.5x
Weight8 KG
STITCHERFASTER TTK
Kills In1.61s
Shots to Kill19
DPS73
Damage6.5
Headshot Damage11.375
Magazine20 Rounds
Headshot Multiplier1.75x
Weight5 KG
TTK Across All Shields
| SHIELD | FERRO TTK | STITCHER TTK | WINNER | FERRO STK | STITCHER STK |
|---|---|---|---|---|---|
| No Shield | 3.46s | 1.34s | STITCHER by 2.12s | 3 | 16 |
| Light Shield | 3.46s | 1.61s | STITCHER by 1.85s | 3 | 19 |
| Medium Shield | 5.19s | 1.7s | STITCHER by 3.49s | 4 | 20 |
| Heavy Shield | 5.19s | 1.97s | STITCHER by 3.22s | 4 | 23 |
2-Tap Breakdown
FERRO
Body + Body vs LightNO (40 + 40 = 80)
Head + Body vs LightYES (100 + 40 = 140)
Head + Head vs LightYES (100 + 100 = 200)
Head + Body vs MediumNO
2-tap speed: ?s (1 cycle time between shots)
STITCHER
Body + Body vs LightNO (6.5 + 6.5 = 13)
Head + Body vs LightNO (11.375 + 6.5 = 17.875)
Head + Head vs LightNO (11.375 + 11.375 = 22.75)
Head + Body vs MediumNO
2-tap speed: 0.09s (1 cycle time between shots)
When to Pick Each
PICK FERRO WHEN
Opening shots, shield breaking, PvE against armored ARC. One shot removes most of a Light Shield.
PICK STITCHER WHEN
CQB finishing, sustained damage. Lowest cost per kill in the game.
FERRO STRUGGLES WHEN
Everything after the first shot. 1-round reload means you MUST swap.
STITCHER STRUGGLES WHEN
Shield breaking. Low per-shot damage takes many hits to crack shields.
Full Specs
FERRO
RarityCommon
ClassBattle Rifle
AmmoHeavy Ammo
Free LoadoutYES
Mod SlotsMuzzle, Underbarrel, Stock
Weight8 KG
ARC PenetrationStandard
STITCHER
RarityCommon
ClassSMG
AmmoLight Ammo
Free LoadoutYES
Mod SlotsMuzzle, Underbarrel, Light-Mag, Stock
Weight5 KG
ARC PenetrationStandard
Related Comparisons