KILLMATH/ARC RAIDERS/PATCH NOTES/RIVEN TIDES — 1.26.0
// PATCH NOTES

Riven Tides — Patch 1.26.0 technical notes

April 28, 2026 · New map · New ARC enemy · Balance
Read the playable guide →Embark official notes ↗

Last updated: May 5, 2026

A complete, no-narrative reference of every change between patch 1.22.0 and 1.27.0. For the playable breakdown of why these changes matter, see the Riven Tides Patch Guide.


Patch chronology

PatchDateType
1.22.1April 1, 2026Crash hotfix
1.23.0April 8, 2026Bug fixes
1.23.1April 9, 2026Dupe glitch + reconnect exploit hotfix
1.24.0April 14, 2026Bug fixes
1.25.0April 21, 2026Dupe glitch + PS5 crash hotfix
1.26.0April 28, 2026Riven Tides major content patch
1.26.1April 30, 2026Crossplay + crash hotfix
1.27.0May 5, 2026Turbine fixes + Trigger 'Nade re-fix

1.26.0 (Riven Tides): full balance changes

New content

New map: Riven Tides

New enemy: ARC Turbine

New items:

New augment: Tactical Mk.3 (Smoke)

New event: Last Resort (April 27 to May 25, merit-based)

New project: Avian Alarm (5 stages, Stage 1 grants Dockmaster's Detector, Stage 5 requires 2 Turbine Compressors)

Weapon balance

Bettina:

Item changes

Photoelectric Cloak:

Vaporizer Regulator:

Heavy Ammo:

Trigger 'Nade:

Surge Coil tooltip fix:

Weapon economy / durability rework

Repair on upgrade (new):

Spawn durability:

Durability loss per shot:

Durability loss on knockout:

Map / ARC density

Dam Battlegrounds:

Buried City:

Vaporizers:

Stella Montis:

Notable bug fixes (selected)

Known issues at 1.26.0 launch

Embark dev notes (paraphrased)

Bettina: Buffed to push it closer to its rarity. Damage and ARC armor damage up to extract more value per bullet. Fire rate reduced to compensate. Dispersion adjusted to support longer accurate bursts. Heavy ammo stack increased to ease the resupply burden.

Photoelectric Cloak: Stated as "aggressively over-performing" especially in regards to length of activation. Same strength while active, but intentionality between uses now required.

Augments: A general balancing pass is planned. Combat Mk.3 (Flanking) explicitly flagged as underperforming. Goal is full augment roster representation.

Weapon economy: Stated intent is to make weapon attrition matter for all playstyles, while increasing high-tier weapon longevity vs low-tier and reducing PVP-induced durability loss.


1.26.1 (April 30, 2026)


1.27.0 (May 5, 2026)

ARC

Audio

Maps

Riven Tides:

Stella Montis:

Utility

Trigger 'Nade:

Cosmetics

Progression


1.22.1 to 1.25.0: minor patches

1.22.1 (April 1): Crash hotfix only.

1.23.0 (April 8): Bug fixes only. Notable: fixed Trigger 'Nade triple-damage exploit (two grenades detonating side-by-side dealt 3x damage), Anvil Splitter dispersion bypass exploit, weapon upgrade UI showing wrong tiers, several Close Scrutiny / Assessor bugs.

1.23.1 (April 9): Hotfix. Dupe glitch fix, reconnect exploit fix, PS5 crash patches.

1.24.0 (April 14): Bug fixes only. Crash patches, Vanguard Set model stretching fix, Stella Montis line-of-sight audio bug, AMD FSR Frame Generation visual fix, hold-to-use item activation fix.

1.25.0 (April 21): Hotfix. Dupe glitch fix, PS5 crash fix, store rotation delayed.


Updates sourced from Embark Studios official patch notes (arcraiders.com/news). For analysis and gameplay context, see the Riven Tides Patch Guide.

Bettina dossierBettina TTK calculatorRiven Tides mapARC TurbineLoadout Cost CalculatorAll patch notes
Patch 1.26.0 · Published April 28, 2026 · By PickAxe Raider · Reference page (scannable changelog). For analysis and gameplay context, see the playable guide.